
>app营销指的是应用程序营销。app营销是通过特制手机、社区、sns等平台上运行的应用程序来开展营销活动。
>app marketing system is multi-channel online marketing technique focused at reaching a specific audience on their smart phone, tablets, or any other related devices through websites, e mail, sms and mms, social media or mobile applications. app marketing system can provide customers with time and location sensitive, personalized information that promotes goods, services and ideas.
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>数字沙盘是通过声、光、电、图像、三维动画以及计算机程控技术,运用数字投影来实现,数字沙盘,可以充分体现区位特点,达到一种惟妙惟肖、变化多姿的动态视觉效果。对参观者来说是一种全新的体验,并能产生强烈的共鸣,比传统的沙盘模型更直观。
>the digital sand table is an interactive, digital sand table that uses augmented reality technology to create a 3d map. it uses a projector to display a topographical map on top of the sand in a regular sandbox as well as a motion sensor that keeps track of changes in the layout of the sand to appropriately adjust the computer-generated terrain display.
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>互动投影系统运用的技术为混合虚拟现实技术与动感捕捉技术,是虚拟现实技术的进一步的发展。虚拟现实是通过计算机产生三维影像,提供给用户一个三维的空间并与之互动的一种技术。通过混合现实,用户在操控虚拟影像的同时也能接触真实环境,从而增强了感官性。
>touch interaction is a user interface system that augments virtual objects into reality either through a projector or optical display using sensors to track a person's interaction with the object.
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>体感互动是通过硬件互动设备、体感互动系统软件以及三维数字内容,来感应站在窗口前的观看者,体验者动作发生变化时,窗口显示的画面同时发生变化。
>human-computer interaction uses interactive devices, somatosensory interactive system software, and three-dimensional digital content to sense the movement of people. it enables users to control and interact with their console/computer without the need for a controller, through a natural user interface using gestures and spoken commands.
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>特效影院是从传统的立体影院基础上发展而来,相比较于其他类型影院,以诺视景认为目前的特效影院具有主题突出、效果逼真、科技含量高、视觉及感官冲击性强等特点和优势。
>special effects cinema are traditionally divided into the categories of optical effects and mechanical effects. mechanical effects are usually accomplished during the live-action shooting. this includes the use of mechanized props, scenery, scale models, animatronics, pyrotechnic sand atmospheric effects.

>全息技术是利用干涉和衍射原理记录并再现物体真实的三维图像的记录和再现的技术。利用干涉原理记录物体光波信息,此即拍摄过程:被摄物体在激光辐照下形成漫射式的物光束;另一部分激光作为参考光束射到全息底片上,和物光束叠加产生干涉,把物体光波上各点的位相和振幅转换成在空间上变化的强度,从而利用干涉条纹间的反差和间隔将物体光波的全部信息记录下来。
>a hologram is a photographic recording of a light field, rather than of an image formed by a lens, and it is used to display a fully three-dimensional image of the holographed subject, which is seen without the aid of special glasses.
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>创意投影采用大型工程投影系统,还可以结合炫酷的激光,展示的画面非常巨大;为了更好的表现主题,建筑外幕墙投影一般创意成立体感强的动感画面。
>projection mapping, similar to video mapping and spatial augmented reality, is a projection technology used to turn objects, often irregularly shaped, into a display surface for video projection.